Wind Ascend

Close-Range Spells are a type of Spell in Elemental Battlegrounds

Close-Range spells are those of which either hit when an opponent is close to the caster, or if the opponent is situated in the direction of the mouse cursor. They usually take up a large radius around the user, but will not be able to stretch too far for opponents further away, though spells such as Leaf Storm can be shot at an opponent in a straight direction.

These Spells are found in the 2nd,3rd or 4th slot of an element, but can be changed for the player's set.

Elements with Close-Range Spells

All the elements excluding three (Earth, Space and Sound) have a Close-Range spell so far.

Spell Name Element Effects Mana Consumption Cooldown (seconds)
Blaze Column
  • User clicks a close area, of which sets off a damaging blaze column.
  • Burn damage is also given.
300 8
Water Tornado
  • User sets off a water tornado in front of them and pulls in close opponents
350 10
Leaf Storm
  • User sets off a leaf tornado around them, damaging and rising close by players in the air
  • The tornado is then shot at the direction the use is facing
300 7
Wind Ascend
  • User sets off wind currents around them, damaging and stunning close by players
  • User jumps high into the air afterwards
350 6
Lightning Dispersion
  • User punches ground as electricity flickers around them, damaging and stunning close by opponents.
300 8
Volcanic Eruption
  • User sets off multiple magma columns, of which damage and stun opponents beneath them.
  • A wide radius of lava is left afterwards, which damages those on top of it
350 7
Perilous Hail
  • User creates a large square of ice around them, tripping and damaging nearby players
  • If activating this spell in the air, a large white ball is activated, damaging and blinding nearby players
300 6
Vine Trap
  • User clicks an area, of which a vine sprouts out, trapping any players within the nature symbol
250 8
Plasma Implosion
  • User sets off a cluster of plasma in a clicked area, damaging players caught in it
  • This move also gives out burn damage
300 10
Luminous Dispersion
  • Users raises a cluster of purple crystals in a selected area, damaging and stunning players caught up in it
350 8
Essence Relegation
  • User pulls in close by opponents and violently knocks them back, damaging them
300 7
Gravitational Field
  • User creates a large purple void, that follows, pulls in and damages nearby players.
400 5
Amaurotic Lambent
  • User releases a large radius of light, damaging close by opponents as well as blinding them
300 9
Murky Missiles
  • User drops several dark green missiles onto an area clicked by the mouse cursor.
300 6
  • User teleports nearby players to a selected area while dealing damage to them
350 8
Skeleton Grasp
  • User summons a skeleton that will drag nearby players towards them and hit them
  • The skeleton will continue to hit as long as the enemy is in range
400 13
Gamma Surge
  • User summons a spiral of white streaks that descends from the sky and deals heavy damage to those who are in its radius.
350 8
Genesis Ray
  • User shoots a beam, which expands into a large Spherical trap
  • Opponents hit are trapped inside, and have small damage inflicted upon them
  • If the opponent goes outside of the phase-able walls, more damage is inflicted upon them
350 8
Blue Arson
  • User clicks an area, which is then engulfed in blue flames by a black Phoenix
  • Opponents are damaged via burn damage, while casters and allies are instead healed
350 10
Reaper's Sword
  • User summons several dozen swords that come crashing down on the area selected on the cursor
  • Swords do small damage on their own, but come down fast and have stackable damage
  • Only effective in close range combat, though are also solid and can stop players in their tracks
400 9
Gleaming Borealis
  • The player erects a rainbow beam and controls it with their mouse cursor and the beam can suck in other players dealing medium damage
  • The beam is able to absorb moves and increase in size
  • Can be used to drag players out of safe zones
300 6
Consecutive Explosions
  • User makes it rain miniature light bullets for a second, which then explode in the areas chosen by the user and damage opponents
275 8
Space-Time Rupture


  • User summons a large red laser from the sky, that follows the cursor and deals damage
  • The laser then explodes at the end to deal higher damage to anyone in the vicinity
350 8

Illusive Atake

User's mouse cursor is used to spawn a clone of themselves and any opponent that approaches it will be damaged and pulled toward the original casting location.

The user grabs the opponent with a beam and the user creates a clone that will slay and damage the opponent similar to Universal Pull.

??? 7


Spell Name Element Effects Mana Consumption Cooldown (seconds)
Universal Pull


  • User shoots an instantaneous beam that damages opponents slightly, but stuns and pulls them towards the user much like Vine
300 8