Close-Range Spells are a type of
Spell in Elemental Battlegrounds
Close-Range spells are those of which either hit when an opponent is close to the caster, or if the opponent is situated in the direction of the mouse cursor. They usually take up a large radius around the user, but will not be able to stretch too far for opponents further away, though spells such as Leaf Storm can be shot at an opponent in a straight direction.
These Spells are found in the 2nd,3rd or 4th slot of an element, but can be changed for the player's set.
Elements with Close-Range Spells
elements excluding two ( Earth & Space) have a Close-Range spell so far (22).
User clicks a close area, of which sets off a damaging blaze column.
Burn damage is also given.
User sets off a water tornado in front of them and pulls in close opponents
User sets off a leaf tornado around them, damaging and rising close by players in the air
The tornado is then shot at the direction the use is facing
User sets off wind currents around them, damaging and stunning close by players
User jumps high into the air afterwards
User punches ground as electricity flickers around them, damaging and stunning close by opponents.
User sets off multiple magma columns, of which damage and stun opponents beneath them.
A wide radius of lava is left afterwards, which damages those on top of it
User creates a large square of ice around them, tripping and damaging nearby players
If activating this spell in the air, a large white ball is activated, damaging and blinding nearby players
User clicks an area, of which a vine sprouts out, trapping any players within the nature symbol
User sets off a cluster of plasma in a clicked area, damaging players caught in it
This move also gives out burn damage
Users raises a cluster of purple crystals in a selected area, damaging and stunning players caught up in it
User pulls in close by opponents and violently knocks them back, damaging them
User creates a large purple void, that follows, pulls in and damages nearby players.
User releases a large radius of light, damaging close by opponents as well as blinding them
User drops several dark green missiles onto an area clicked by the mouse cursor.
User teleports nearby players to a selected area while dealing damage to them
User summons a skeleton that will drag nearby players towards them and hit them
The skeleton will continue to hit as long as the enemy is in range
User summons a spiral of white streaks that descends from the sky and deals heavy damage to those who are in its radius.
User shoots a beam, which expands into a large Spherical trap
Opponents hit are trapped inside, and have small damage inflicted upon them
If the opponent goes outside of the phase-able walls, more damage is inflicted upon them
User clicks an area, which is then engulfed in blue flames by a black Phoenix
Opponents are damaged via burn damage, while casters and allies are instead healed
User summons several dozen swords that come crashing down on the area selected on the cursor
Swords do small damage on their own, but come down fast and have stackable damage
Only effective in close range combat, though are also solid and can stop players in their tracks
The player erects a rainbow beam and controls it with their mouse cursor and the beam can suck in other players dealing medium damage
The beam is able to absorb moves and increase in size
Can be used to drag players out of safe zones