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IntroductionEdit

Combos are a set of synergized spells that are usually a mixture of different elements that usually include a stun spell and a high-damaging spell. Some combos require more than one player because of spell cooldowns, spell duration, etc.

Slow Combos Edit

Slow combos rely on slow spells to deal high damage to enemies that almost always includes a stun spell to stop enemies from escaping. It is much harder to hit enemies with slow spells, which, consequently, result in a higher-damaging combo but a higher risk of missing and wasting your mana.

Wrath Of The Raging Rainbow Edit

Elements Needed: Spectrum And Grass

  1. Use Rainbowifier Maximizer
  2. Use Rainbow Shockwave Away From You Opponent
  3. Use Vine
  4. Use Holobeam

DO NOT MISS THE RAINBOWIFIER MAXIMIZER

Tree Of MightEdit

Elements Needed: Nature,Void And Time

  1. Use Shadow Sneak
  2. Use Temporal Trap
  3. Use Great Tree Of Abolition

Note: One Miss And The Combo Is Over, No Exceptions

Another Note: LOTS O' MANA NEEDED

Freeze and Burn

Elements Needed: Time, (Lava or Fire), (Ice or Nightmare)

1.First, use either Glaze Whail or Bloodcurling Blast to keep the enemy freeze.

2.Use either Scorching Basalt or Consecutive Fire Bullets in the floor.

3. Quickly use Temporal Trap to prevent him from escaping from the burn damage.

Bloodcurdling Blast Edit

Out of BoundsEdit

Elements required: Time, Element with knockback+contact move

  1. First, use Genesis Ray (Time) to trap an opponent, preventing them from escaping.
  2. Finish them with a contact move, such as Temporal Trap (Time), Void Lightning (Void), etc.
  • Note: You can also use Great Fire Blast (Fire) if enemy won't leave the Genesis trap then use a pellet move, such as Orbs of Enlightment (Light) or Horrifying Heads (Nightmare). While this takes more mana and is only useful if you don't want to risk using a knockback move, the Great Fire Blast will cause the area you shot to fill with flames, doing damage overtime, which will most likely force a user out of Genesis, where you can easily meet them halfway and use a contact move.

Colored Oblivion Edit

Elements Needed: Void and Spectrum

Warning : Takes up a lot of mana

  • Use Oblivion, teleport your food in front of you
  • Quickly use Rainbowifier Maximizer
  • Continue with Holobeam.

May take a lot of mana, but has a high chance to kill target, can be used to end a group of people.

Might be easy to dodge. Edit

Rainbow Barrage Edit

This Is An All-Spectrum Combo

  1. Use Rainbowifier Maximizer
  2. Use Holobeam
  3. Use Gama Surge

Void Of Nightmares Edit

Elements Needed: Void And Nightmare

  1. Use Bloodcurdling Blast
  2. Use Shadow Sneak
  3. Use Void Lightning
  4. Use Horrifying Heads

Gravity's WrathEdit

Elements needed: Wind,Gravity and an element with a contact spell

  1. first use the contact spell
  2. then use gravitational exertion
  3. then use gravitational field
  4. then finish it off with wind cannon

Elements needed:Light,Darkness and Void

  1. Use Shadow sneak and teleport to the target
  2. then use void lightning on the target
  3. then finisht the target with murky missiles and orbs of enlightment
  • Created by:FlameClawsRB

Gravitifying Gust Edit

Elements needed: Gravity, Wind

  1. Trap a target with Gravitational Exertion.
  2. Quickly use Gravitational Field immediately.
  3. Stand right below the field and quickly fire Wind Tornadoes at the target.
  • The wind tornadoes deal about 90 damage each. If your timing is good, you may charge the move before firing.

Flying Death Edit

Elements Required : Earth, Gravity, Air

  • Use Gravitational Exertion to shoot at the opponent.
  • Use Rock Avalanche to shoot at the opponent again.
  • Use Rock Fist to get close and damage the opponent at the same time.
  • If you're close to one or more opponents, use Wind Ascend. This spell can be used to shoot Gravitational Exertion down to your enemy.

Time Trap Edit

  1. Activate The World to immobilize the players.
  2. Use Warp Bombs (The world makes it easy to gain the major damage boost you need and be sure to detonate as soon as all the projectiles are attached (with E))
  3. Before The World ends, be sure to walk up to whoever you just tagged with Warp Bombs and use Temporal Trap (this makes up time for Warp Bombs to recharge)

This combo CAN be repeated but without the help of The World in the first step so what i recommend is to tag the player you are fighting with Warp Bombs AS SOON as Temporal Trap ends and repeat this as many times as it takes.

Fiery Oblivion Edit

Elements needed: Void, Fire, Spirit(optional but recommended), Crystal(optional), Grass(Optional)

  1. Use Spectral Embodiment
  2. Get close to a player and use Oblivion and aim somewhere close to you
  3. As soon as you use Oblivion, use Great Fire Blast or any high damaging skills (different skills requires different timing)
  4. After your enemy got hit, use another skill to deal more damage to them. I recommend skills like Spiky Shield(Close range + Knock Back) Crystal Armament(Close range + Auto Aim) or any Contact Spells
  • Note: This is Mana Intensive
  • If you are low on health, ride the Great Fire Blast to escape

Nightmare Freeze Edit

Elements needed: Nightmare, Light (optional), Spirit (optional), Fire (optional)

  1. Use Bloodcurling Blast to stun your opponent
  2. Use Skeleton Grasp to deal damage as well as keep players there (this step can be skipped)
  3. Use any high-damaging spell (horrifying heads, vigor gyration, orbs of enlightenment, etc) to deal high damage while the player is still stunned
  • Note: Uses a lot of mana

Blind Bat Edit

Elements needed: Void, Storm (optional), Darkness (optional), Ice (optional), Lava (optional), Wind (optional)

  1. First, blind enemies with void bomb
  2. Then, use a fast transportation spell to transport you near your enemy (shadow sneak, lightning flash)
  3. Lastly, use a contact spell to deal heavy damage to opponents (void lightning, void of terror, frozen incursion, magma drop)

Glazed Death Edit

Elements needed: Ice, Storm, Gravity (recommended)

  1. Use lightning flash while doing a front flip to get closer to your opponent for a good aim
  2. Use glaze whail to stun opponent (best used while in the air for more accuracy)
  3. Use a high-damaging spell (gravitational field recommended) to damage opponents

Vine Tumble Edit

Elements needed: Nature, Water, An element with a contact spell, Others optional (Though either Wind or Earth)

  1. Use Vine Trap to Trap opponents down (requires good aim and timing)
  2. Use Water tumble and directly aim it at the trapped opponent
  3. When reaching the opponent with water tumble, use a contact spell such as Void lightning
  4. Finally, use a fast powerful projectile spell such as Articulated Spikes or Wind Tornadoes to give an inescapable finish

Incinerating Pull Edit

Elements needed: Grass, Lava, Nature, an element with a high-damage rapid-fire spell

  1. Vine your opponent towards you.
  2. Use Incinerating Burst to keep the opponent in a stable position in front of you.
  3. Use Leaf Tornado to deal a massive stun.
  4. Use Spiky Shield to prevent your opponent from using spells.
  5. If still alive, finish off your opponent with a high-damaging rapid fire spell to finish the victim off. (I preferably use Consecutive Fire Bullets)

Note: This combo uses a lot of mana, so save your stamina and recharge.

Fear of Nightmare Edit

this is a full Nightmare combo that i have recently come up with.

Element needed: Nightmare

  1. Use Blood Curling Blast to stun the opponent
  2. Use Skeleton Grasp to damage the opponent
  3. Use Nightmare to finish them off.

Note: this consumes tons of Mana

Spiralling ContactEdit

Elements needed: Wind, Void (optional), Darkness (optional), Lava (optional, Ice (optional)

  1. Use Spiral Spin to get close to an enemy (works best if their attention is on something else)
  2. Use Transportation Spell like Lightning Flash to get near the opponent.
  3. Use a Contact Spell to deal heavy damage to opponent.
  4. Use Wind Cannon to finish them off.

Shattered DreamEdit

Elements required: Lava, Spectrum and Crystal

1. Use Incinerating Burst

2. Use Gamma Surge while enemy is stunned

3. Use Lucid Rift and Rainbow Shockwave if still alive

Blind Terror Edit

Elements required:Grass,Spectrum,Void,Crystal

1.Use Vine

2.Void Bomb the enemy(Useful if Stun ends too fast)

3.While he's blind,use Gamma Surge

4.End him with Lucid Rift(Uses a small amount of mana)

Hell's AscentEdit

Elements needed: Wind, Fire

  1. Use Wind Ascend.
  2. Use Hell's Core in the air.
  • Note: This makes you an easy target for a few seconds, so it is recommended that you use this combo with high health, unless you wants to risk it.
  • Note: You must have upgraded mana because Hell's Core consumes 1000 mana and it will not recharge in time after Wind Ascend.
  • Note: However, it can kill relatively new players, especially if they are in the Wind Ascend radius, so it is worth it.

Light up the Bloody World Edit

Elements required: Nightmare, Light and Time

  1. Use Bloodcurdling Blast
  2. Use Orbs of Enlightenment and Genesis Ray while enemies are freeze

Distortion Unchained Edit

Elements required: Void, Nightmare, Spectrum

  1. Use Void Bomb
  2. Use Horrifying Heads while they are blinded
  3. Use Gamma Surge
  4. Finally, use Shadow Sneak to them

Mentally Problem Edit

Element required: Fire, Void and Spectrum

  1. Use Consecutive Fire Bullets and Great Fire Blast
  2. Use Shadow Sneak
  3. Use Gamma Surge
  • Note: Recommend alot mana
  • Note: Great Fire Blast must explode on land
  • Note: Need faster to finish this combo

In The Sun's CoreEdit

"User pulls the opponent towards themself and creates an obliterating fire explosion dealing massive spoilage“

Elements needed: Any Element with a stun FUCK YOU

, Grass, Fire

  1. Use Vine to pull them towards you.
  2. Stun the opponent.
  3. Use Hell's Core.
  • Note: Upgraded mana and/or a long stun spell is necessary.

Teleportaction Edit

Elements required:Lava,Void,Spectrum

1.First off,stun the enemy with Incinerating Burst

2.Then Use Gamma Surge(not on the enemy a little far away)

3.Finally Teleport the enemy to the Gamma Surge area of impact with Oblivion(Damage+Teleport)

Note:Do not use Gamma Surge far from the enemy and teleport him quickly before the attack occurs.

Time Flows Edit

Elements Required: Time,Spectrum

1.This is very special because at first you will need to use The World(time ult)

2.And then,go to the enemy to use Warp Bombs

3.Then use Temporal Trap

4.Finally kill the enemy with a vicious Holobeam

Fun Time:When using Time ultimate,say in the chat "ZA WARUDO TOKI YO TOMARE"in reference to Dio Brando time stopping move "The world"

Gravitational Abolishment Edit

Elements required : Gravity,Spirit and a friend

1.Ask a friend to use Gravitational Pull.

2.Once all opponents within the radius are elevated,aim Vitability Abolisment to your friend.

Note : The electricity from Vitability Abolishment can do additional damage to support your friend.

Cooking by the Vine Edit

Elements required: Fire, Lava and Grass

  1. Use Vine to bring someone to you
  2. Use Consecutive Fire Bullets and Great Fire Blast to him/her
  3. Finally, use Volcanic Eruption to end him/her

Abyssal Tornado V2 Edit

Elements required: Wind, Nightmare and Grass

  1. Use Bloodcurdling Blast
  2. Use Leaf Tornado
  3. Use Wind Tornados

Demonic Elemental Grab Edit

Elements needed: Wind, lava, Spirit, Fire, Gravity

  1. Use Spiral Spin to get close to your opponent (Wind)
  2. Use Magma Drop (Lava)
  3. As soon as you can, use Vitality Abolishment (Spirit)
  4. Right after use Consecutive Fire Bullets (Fire)
  5. If they are still alive after this finish them with Gravity Globe (Gravity, duh)

Note: Requires A LOT of mana, you can use the separate moves to do standard fighting, and 3 and 5 can be used as crowd control, making for a very versatile setup.

It's time to stop, couple of Sonic kids(team combo) Edit

Elements required: Gravity and Void

  1. Use Void Opening
  2. Call your friends(2 is enough, or many if you want) To use Gravitational Pull at same time

Fiery Protection Edit

Elements Required : Gravity,any spell with burn damage.

1.Activate Gravital Globe.

2.Quickly use a spell with burn damage(Consecutive Fire Bullets,Scorching Basalt,Volcanic Eruption)

Note : This combo could discourage users from attacking you,as the flames can burn them,and the spells they use can be reflected.

Fast Combos Edit

Fast Combos are done with fast spells that does not use a lot of mana. This type of combo usually deal less damage than Slow Combos but are less risky to do.

Punch,trap and throwEdit

Required Elements:Earth,Wind and an element with a contact spell.

  1. first, use Rock Fist on the target
  2. second, use the contact spell
  3. finally finish the target with wind cannon and blow then away

Note:This is not a ko combo but it is useful

  • created by FlameClawsRB

Trap, Punch, Shoot To Thrill Edit

Elements Required: Time, Spirit, Earth and Nature (optional)

  1. First, use Genesis Ray to trap your opponent.
  2. You can either Rock Fist or Vitality Abolishment to hurt your trapped opponent.
  3. To finish off your opponent, use Warp Bombs.
  4. Use only Spiky Shield as your last resort.

Note: This combo can kill with 3 spells, so you can reserve mana.

Beast Mode! Edit

Elements Required: Light,Void,Wind and Earth

  1. First use the Orbs Of Enlightenment.
  2. Then use Void Bomb.
  3. And to top it off use Rock Fist.
  4. Use Wind Ascend for insurance

Intense StunEdit

Elements required : Spectrum,Grass,Lava,Wind

1.Shoot Poison Needles at your target(PLEASE CHARGE).

2.While opponent is stunned,use Volcanic Eruption on him.

3.Use Wind Cannon to push off your opponent.

4.Go near your opponent and end him with Rainboww Shockwave.

Wind-nadoEdit

Elements needed: Water and Wind

  1. First use spiral spin to travel to the target
  2. then use Water tornado near the target
  3. after that use wind cannon facing up (duh to hit the target)
  4. then finish the target with water beam
  • Created by FlameClawsRB


Triangle of Life Edit

THIS IS MADE ONLY FOR A FULL TEAM!

1.Ask your party members to form a triangle.

2.Tell 2 of your friends to use Nature's Blessing.

3.Tell 2 of your friends to use Gleaming Harmony.

4.Use Scintillant Rejuvination with another party member.

Note : This is meant not for PvP,but to heal all of your party members(in case low health is guarranteed).

Quick Death Edit

Elements needed: Water, Wind and any spell that has high damage projectiles (Spirit recommended)

  1. Use Wind Ascend
  2. Fire Water Beam at the damaged target while in the air
  3. Quickly fire projectiles at the target while he is stunned.

Infernal Gate Edit

Elements needed: Lava, Earth

  1. Use Rock Fist to get nearer
  2. Quickly use Volcanic Eruption
  • This combo is best used around a group

Lava-nado Edit

Elements needed: Water, Lava

  1. Use water tornado to lift players into the air
  2. Use incinerating burst to deal damage to the player
  • Note: This combo is best used when confronting a group of enemies because it does not deal high damage but does deal medium damage to all players in the area.

Vine Shot Edit

Elements needed: Grass, Wind, all other elements that has a spell to deal high damage (optional)

  1. First, use Vine to bring your enemy to you.
  2. Use a high-damaging spell of your choice to attack them while they're stunned. Contact spells are recommended.
  3. Use wind cannon to shove them away

Water Beam Stun Edit

Elements needed: Water, Spirit (recommended), Light (optional), Nightmare (optional)

  1. Use water beam to hit your opponent, stun them, and deal medium damage. Make sure to aim it while in the air (do front flip); it is much easier to hit opponents with water beam in the air
  2. Use vigor gyration or any other high-damaging spells (orbs of enlightenment, horrifying heads) to deal high damage
  • Note: This combo recharges really quickly if you use vigor gyration, so repeat this process at your opponents
  • Tip: use lightning flash while using this to be sneaky

Scorching Blast Edit

Elements needed: Lava, Fire (recommended), Light (optional), Nightmare (optional)

  1. Use incinerating burst to stun opponents
  2. Use consecutive fire bullets or any other high-damaging spells to deal high damage to your opponent

Close-range kill Edit

Elements needed: Spirit, Crystal

  1. Use Essence Relegation
  2. Then use Crystal Armament, immediately, don't wait for the first spell to end.
  • Tip: Use this combo in close range only
  • Note: With 100/100 Power this combo does 1000-1500 damage, killing fairly new players quickly, best used in rusher sets.

Pulled in the Seams,Covered in the Freezy Colors Edit

Elements needed: Spectrum,Ice,Grass,Time

1.Shoot Genesis Ray at your target.Make sure to charge for the blast radius to last longer.

2.Freeze your opponent with Glaze Whail.(Make sure to charge so freezing lasts longer.)

3.Pull your opponent with Vine to heal yourself in case you are damaged.This makes your target go back the dome(Obviously).

4.End your opponent with Rainbowifier Maximizer.If you're opponent has a small HP left(must be 90 HP left),use Rainbow Shockwave.

Unbeknownst BombingEdit

"User blasts themself into the sky with a jet of air and shoots a projectile that can deal potentially massive damage."

Elements needed: Wind, Any Element with a Projectile Spell

  1. Use Wind Ascend.
  2. Whilst in the air, use a projectile spell.
  3. If you are near your opponent and your projectile hits, up to 700 damage will be dealt.

Windy EscapeEdit

"User launches themself into the air and escapes from battle in a spiral of wind."

Elements needed: Wind

  1. Use Wind Ascend.
  2. Whilst being shot into the air, use Spiral Spin (this spell can be charged). This should allow you to escape.
  • Note: If you do not need to escape or need to attack whilst retreating, use Spiral Spin as a weapon, as it can deal damage.

Spiked FirewallEdit

"User summons spikes from the ground which have walls of fire on them."

Elements needed: Earth, Fire

For attack:

  1. Use charged Aciculated Spikes.
  2. Get other players to shoot Great Fire Blasts at the spikes (this can be done beforehand).

For defence:

  1. Use charged Aciculated Spikes to block an incoming non-intangible projectile.
  • Note: Charging is recommended because this makes the spikes go higher and further.

Unsafe ZoneEdit

"User pulls the target out of a safe zone and casting a spell on them."

Elements needed: Grass, Any Element

  1. Use Vine to pull someone out of a safe zone by jumping and casting.
  2. Use a spell to damage them.

Rainbow RainEdit

Elements needed:Spectrum,Wind(Optional)

1.Use Rainbow Shockwave or Wind Ascend to get up on the air.

2.Use a multi-projectile spell(Wind tornadoes are recommended if you are fighting with a mid-air fighter)especially Rainbowifier Maximizer.Then use holobeam to finish your target.If not,use Wind Tornadoes.

1.I don't recommend you to use Plasma Orb or Lightning Flash 'cause these transportation spells won't slide you to the air,unlike Rainbow Shockwave and Wind Ascend.

2.If you're good at sniping,go to a high place,such as the mountain or a hill.Make sure noone sees you or you'll get busted.

War Bomber Edit

Elements Needed: Fire,Plasma,Spectrum, Light, Grass

  1. Ride on a Great Fire Blast,
  2. Have 2 "Ammo" Moves ( Consecutive fire bullets, Plasma Missiles, Rainbowifier Maximizer, Poison Needles, Or any other multi projectile spell that doesn't make you stop moving.) At the ready, and when a target is spotted, launch your ammo.
  3. If You're about to crash, or the great fire blast has despawned, then use Rainbow Shockwave to move from the explosion or to fly up from the blast and shoot more people.
  4. If you've recharged Great Fire Blast while riding one, then use the Great Fire Blast again as an ammo type.
  5. If you're in a tricky situation, or you're feeling confident, then you can use a ground-based nuke (Hell's Core), an Aerial Nuke (Ablaze Judgement) or a Chemical Gas Barrage (Poison Bombs Barrage). NOTE: These suggested ultimates WILL stop you from moving, if you're riding a Great Fire Blast.
  6. You can use any slow, or multi projectile spells for ammo, provided you can keep moving while using them, and they have a relatively short cooldown, as the Great Fire Blast despawns a bit quicker than you think.

Spam Combos Edit

These combos use certain spells but in any order. Often they are good if you repeat the spells over and over against one opponent. Often they are fast combos as well. However, they take up a lot of mana, so use them wisely.

Pull,Punch and PushEdit

Elements needed:Grass,Any element with contact spell and wind

  • Use vine and pull the target to you
  • Use the contact spell (Void lightning is recommended)
  • Finish the target with Wind Cannon
  • created by:FlameClawsRB

John Wick's Car (See why it's named like that) Edit

Required Elements: Spirit/Void, Earth, Time and Nature

  • Use Vitality Abolishment or Void Bomb to either electricute or blind your opponents (THE ENGINE).
  • Use Rock Fist to get close and damage your opponents (THE STEERING WHEEL).
  • Use Oblivion to blind your opponents ( THE DRIVER'S AND PASSENGER'S SEATS).
  • Use Spiky Shield or Warp Bombs (THE WINDSHIELD AND THE WHEELS).
  • Note: This combo can kill with 3 spell, so you can conserve mana.

Wind Cycle Edit

Elements needed: Wind, grass

Water Beam Wind Stun Cycle Edit

Elements needed: Water, Wind

Blind, Launch, Repeat Edit

Elements needed: Void, Wind

Use any blinding move (make the enemy panic)

Use Wind cannon (launch them into a wall or off the map if you're feeling confident)

Repeat (self explanitory)

pretty much this will take two of the most annoying yet funny ability's in the game and take them into combos around the map.

Colored Burn Edit

Elements required: Lava,Spectrum

1.When close to the enemy use Volcanic Eruption

2.Rapidly go to him and use Magma Drop

3.End the enemy with Holobeam

Team Chaos Edit

THIS COMBO IS ONLY FOR TEAMS

Required:At least 1 friend and Contact Spells

If you are 2,3

1.Plan to find a victim.

2.Equip Contact Spells(Magma Drop,void lightning,Frozen Incursion,Void of Terror)

3.Use them at the enemy in turn.

4.Finish the enemy with a Projectile Spell.

If you are 4(or more)

Edit

1:Find the victim.

2:Spam the Contact Spells in turn.

Tip:When a friend contact spell ends,dont let him escape or heal.Go directly to the target and use the next attack.

Fun Time:Try to find a high leveled guy and use this on him to see his reaction.

Final Trap Edit

"User traps the opponent and unleash all of his attacks"

Elements Needed:Time,Wind(optional)and an element of your choice that does enough damage.

1.Shoot a Genesis Ray (Try to use The Rewinding Warp combo if you can't damage the enemy)

2.Use Temporal Trap(Close to the enemy)

3.Finish the enemy with the rest of your moveset.

This combo is Repeatable.

Note:Don't use this combo in a group,mostly like they will also spam their attacks on the trapped enemy.

Push,Pull,Fly in the air! Edit

Elements Required : Grass,Wind,Gravity,Spectrum

1.Pull your food towards you with Vines.

2.Push the cockroach away with Wind Cannon

3.Let the lame bird fly in the air with Gravitational Exertion.

4.Quickly change Gravitational Exertion to Holobeam.

5.Finish him with Holobeam.

Horrifying Colors Edit

This attack uses: Nightmare, Void, Spectrum, Any healing spell (optional)

  1. Use Rainbow Shockwave to throw yourself into the air.
  2. While midair, use Bloodcurdling Blast on your target.
  3. When stunned, use Oblivion to bring them closer.
  4. "FINISH HIM" with Rainbowifier Maximizer.
  5. OPTIONAL: Use a healing spell if you take damage.

Note: This combo takes up 1000+ mana without an ult. Recommended for high levels.

Note 2.0: I have another combo and well rip.

Half-Cold Half-Hot Edit

Note: This combo is based on an anime: BNHA

Elements needed: Fire, Ice, Any Healing spell (optional)

  1. Use the AoE of ice (Perilous Hail) Mid-Air above your target.
  2. While blinded + stunned, use Frozen Incursion.
  3. When the attack ends, use Consecutive Fire Bullets.
  4. OPTIONAL: Use Great Fire Blast when Frozen Incursion ends to deal more damage.
  5. Heal if you need to.
  6. Repeat as needed. Or until they rage quit.

NOTE: RECOMMENDED FOR LOW AND HIGH LEVELS ALIKE.

Abyssal Tornado Edit

Elements required: Void and Water

  1. Use Void Bomb to blind enemies
  2. Use Water Tornado

It Just Keeps Happening Edit

Elements required: Lava and Earth

  1. Catch someone off-guard, and use your Magma Drop
  2. Quickly use your Aciculated Spikes when given the option too
  3. When they are stunned, use your Rock Avalanche to finish them off

This combo is repeatable.

NOTE: ITS BEST IF YOU DO IT IN A 1V1 OTHERWISE SOMEONE ELSE COULD CUT OFF YOUR COMBO.

Stunning Is Winning Edit

Elements required:Spirit,Storm,Any element with a Contact Spell

THIS IS A CLOSE RANGE COMBO

1.Go closer to the enemy and use Lightning Dispersion

2.While he's stunned,fully charge a Vigor Gyration

3.Finish the enemy with the Contact Spell in your moveset.

OHHHHHHHHHHH Edit

Elements required: Fire and Storm

  1. GET A CHARGED ELEMENTAL(Lightning Dispersion) TO ENEMIES
  2. GET A BRUTE'S CLUB(Great Fire Blast) TO YOUR ENEMIES
  • fun fact: R2DA themed combo

Combo Credits Edit

These are the people who came up with the combos. If you have any more combos, please add them up there as well as add your Roblox name.

  • ProPichu12 (Last Known Level: 154) (Created: Void Of Nightmares, Rainbow Barrage, Wrath Of The Raging Rainbow And Tree Of Might)
  • FlameClawsRB (Last known level 163) (created:Peek a boo, Pull,Punch and Push,Its a trap, Gravity's Wrath,Wind-Nado and Punch,Trap and Push)
  • Quexkeh (Last known level 112 | Fiery Oblivion)
  • ArcaneWerewolf (Last known level 157)
  • Doge20177 (Last known level 103)
  • UrosCubrilo (level 45)
  • crusherx1496 (level 126)
  • BillyJoeTheThird - GiveMeFoodToEat (level 151)
  • IlWindlI (level 191)
  • ben0h555 (last known level: 93)
  • Jinx666 - LetsDance_Boys (Level unknown level over 150 that was 1 month ago)
  • Metalious (Level 225 | Incinerating Pull)
  • keifglen65 (last known level: 153) (Created: Gravitised Crystal Assent, and T̵̬͋i̸̱͗̚c̶̮̺͒̍k̸̲̝̒͂ ̷̞̇̓T̷̼͍̅̄o̴̫͓͝c̴̩̤̀̓k̴̠̉͂ ̸̱̰́̽T̵̖͊i̸̩̅͘c̴̠͖̓k̷̳͌ ̸̬̺̾T̷͔̯͛o̷̠̱̚c̸̋͒͜k̵̠̱̇ ̴̡͈̑̀T̵̢̻͗ī̴̝m̷͇͕͑̀e̶̟̚ ̶̹̔͗i̸͚̺͌́s̷̬̾ ̵̰̗̈Ṷ̸̗͛p̴̫̼͛.̴̯͓͐.̶̨̲̀̑.̷͙̝͆̏ )
  • flipacoin102 (Last known level 154)
  • catnoo (Last known level 187, created Shattered Dream, Light up the Bloody World, Distortion Unchained, Mentally Problem, Cooking by the Vine, Abyssal Tornado, its V2 one, OHHHHHHHHHHH and It's time to stop, couple of Sonic kids)
  • SpeechlessRoblox (Unbeknownst Bombing | Windy Escape | Spiked Firewall | In The Sun's Core)
  • MaxFUNroblox1(Last level known:Level 165 Creator of: Blind Terror | Colored Burn | Team Chaos | Teleportaction | Time Flows | Final Trap | Ultimate Showdown and Stunning is Winning)
  • Pikachu6089 (Hell's Ascent)
  • Cookie_Lover2656 (Creator of Horrifying Colors, Half-Cold Half-Hot | Level 225)
  • Cnoito ( Last level : 200 ; The Creator of : Poop is About to Hit, Not The Fan, But You | Trap, Punch, Shoot To Thrill | John Wick's Car)
  • OneNoobOneEye (Level 78)
  • EndoGengar
  • boyoboypogi123 (Last level : 156 | Creator of Beast Mode!)

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