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Water is one of three Starter Elements in Elemental Battlegrounds. Its color palette consists of blue and small amounts of red. Its medal depicts a drop of water.

Water is an Element that is effective at close and medium range, and can be very versatile and useful in many combos.

This Element costs 150 Diamonds if it's not a player's Starter Element.

Summary[]

Water's Spells deal decent damage against opponents and have high combo potential. Water Beam, for example, deals fairly high damage and also trips the opponent, rendering them immobile for a short period, and allowing the user to follow-up with stronger Spells. Water Tornado doesn't deal that much damage, but can pull in nearby players. Many people choose this as their Starter Element because of its decent damage and speed.

Note: Damage was tested with 50 Power on a player with 50 Defense.

Spells[]

Spells
Water Beam
Spell 1 Type Projectile
Spell 1 Description "User fires a fast moving water beam that deals a high amount of damage and issues a brief stun."
Spell 1 Info The user shoots a thin beam of water at the cursor's direction, which explodes upon impact, tripping nearby enemies and doing 259 damage (or 300 damage if fully charged) to them. Charging the Spell will increase the beam's damage, speed, and traveling distance.
  • Consumes 250 Mana, and has a 4-second cooldown
Spell 1 Picture Water Beam
Water Stream
Spell 2 Type Multi-Projectile
Spell 2 Description "User fires 11-20 water bullets that each deal a low amount of damage."
Spell 2 Info The user fires 10 (or 20 if fully charged) water bullets at the cursor's direction that explode upon impact, doing 25 damage per bullet to nearby enemies.
  • Costs 75 Shards, consumes 250 Mana, and has a 6-second cooldown
Spell 2 Picture Water Stream
Water Tornado
Spell 3 Type AoE
Spell 3 Description "User creates a water tornado from the ground which absorbs all players in its range to deal a medium amount of damage."
Spell 3 Info Creates a water tornado near the user, which pulls in nearby enemies, raises them into the air, and deals 31 damage to them over time, doing up to approximately 248 damage in total. The tornado lasts for about 3 seconds, and will instantly be created if the user is high enough above the ground when the Spell is cast.
  • Costs 100 Shards, consumes 350 Mana, and has a 9-second cooldown
Spell 3 Picture Water Tornado
Water Tumble
Spell 4 Type Transportation
Spell 4 Description "User spawns a puddle of water that can be used to deal amounts of damage or to flee a battle."
Spell 4 Info Summons a puddle of water that carries the user and moves them into the direction of where they clicked, which can travel a long distance, deal 300 damage to enemies that were hit by it, and also carry them with the user. The user will be stuck to the puddle for about a second after casting the Spell, but will be able to dismount it at any time afterwards.
  • Costs 125 Shards, consumes 175 Mana, and has an 8-second cooldown
Spell 4 Picture
Water Tumble
Getting off of Water Tumble
Water Dragon
Spell 5 Type Ultimate
Spell 5 Description "User summons a humongous water dragon that can be directed by the users' mouse cursor which can stun and deal high amounts of damage"
Spell 5 Info The user summons a large serpentine-like water dragon from the ground that has red eyes and lets out a load roar, which then quickly moves into the direction of the user's cursor's location. The dragon will stun and deal 100 damage to a single target that was hit by it, and then strike them again, doing 500 more damage. The dragon can also go through solid objects, and will disappear after about 5 seconds of traveling. Unlike most Ultimates, the user can move freely while the Ultimate is active.
  • Costs 150 Shards, consumes 1000 Mana, and has a 70-second cooldown
Spell 5 Picture
Water dragon
Water Dragon miss

Fusion[]

Fusion Element Element 1 Element 2 Overall cost (Diamonds)
Ice
Ice-0
Water
Water-1
Wind
Wind-1
150 + 300 = 450
Crystal
Crystal
Water
Water-1
Earth
Earth-1
150 + 300 = 450
Acid
Acid
Water
Water-1
Darkness
Darkness-0
150 + 650 (+500 extra Diamonds) = 1300

Trivia[]

  • Water Tornado used to be able to pull players out of Safe Zones, but this was eventually patched.
  • Water is one of the three Elements that can be used to make three Fusion Elements, the second being Light, making Darkness the last.
  • Water is one of the many Elements brought back into Elemental Battlegrounds from Elemental Wars.
  • Water Dragon is one of two Ultimates that can only affect one enemy at a time, the other being Technology's Virtual Zone.
  • Water Dragon is possibly inspired by Arcane Adventure's Tidal Dragon spell.
  • Water Dragon is also possibly inspired by Umi's spell "Water Dragon" from Magic Knight Rayearth.
  • Water Dragon used to have a different sound when summoned.
  • Water spells, similar to Wind have the ability to cancel out Fire spells.
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