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Spirit is a Common Fusion Element in Elemental Battlegrounds. It has a color palette of blinding white and shining yellow.

Spirit is a magic that can work for mainly close range, but sometimes long range, with a useful niche of which the player can turn invisible for a surprise factor.

This Element can be obtained by fusing Wind (300 Diamonds) and Grass (Default Element, 150 Diamonds).

Spells

Vigor Gyration

  • Vigor Gyration (small charge)
  • Vigor Gyration (fully charge)

"User spins spirit projectiles around their head before releasing them towards their mouse cursor to deal medium damage."

Vigor Gyration is a fairly fast Multi-Projectile move of which the user creates several glowing balls that can hit their targets. The user waves their arm in the sky of which creates several glowing white balls that circle the head of the user. Once the mouse is released, these balls will be shot in the direction of the mouse cursor with burst. This move can also be charged. The higher the charge, the more balls that will appear. The user can also move around while charging this move. It consumes 200 Mana and has a 3 second cooldown.

Vitality Abolishment

Vitality Abolishment

Vitality Abolishment

"User releases energy to create a high power blast that deal(s) high damage and electrocute nearby players."

Vitality Abolishment is a fairly fast Projectile move of which the user shoots a great white blast at the target with a trail of greyish white behind. This user can also move while using this spell. Upon impact, the blast gives off a large white/glowing orange explosion, and releases small electric bolts that increase the range and damage nearby opponents that the initial impact missed. The projectile can go very far and can be used for any range. It consumes 350 Mana and has a 8 second cooldown.

Essence Relegation

Essence Relegation at someone

Essence Relegation (white spec is opposing player)

"Players are pulled towards the caster and then tossed away as a high damage explosion hits them."

Essence Relegation is a fast activating Close-Range spell where the user pulls targets towards them, turning them into spirits, and then pushes them out. A large white circle bearing the Spirit symbol appears beneath the user, and any opponent within it is pulled towards the user. During this, the opponents become half spirit and turn into a transparent grey color (See Other Images and Videos), where they are unable to use spells. A white explosion is then released and the trapped player is knocked back, leaving a white trail and receiving damage. This move will not fail if missed. It consumes 300 Mana and has a 7 second cooldown.

Spectral Embodiment

  • Spectral Embodiment (disappearing)
  • Spectral Embodiment (appearing)

"User transforms completely invisible for a few seconds."

Spectral Embodiment is a Body Transformation move, of which the user turns completely invisible so that no one can see them. Two glowing rings appear from top to bottom of the player and close over the player, making the user invisible. While invisible, players can still use their spells so sneak attacks are more likely to hit. When the user reappears, any opponent extremely close to them will receive low damage and a stun as well. This form consumes 400 Mana and lasts for 5 seconds with a 13 second cooldown (8 second cooldown between the form ending and the time needed in order to use this form again).

Ghastly Grasp (Ultimate)

Ghastly Grasp

Ghastly Grasp (not full)

"User calls on the God's to reach down and deal high damage to nearby players."

Ghastly Grasp is Spirit's Ultimate. The user creates a large circle bearing the Spirit symbol upon it, of which they then create a large yellow sphere above them, similar to Void Opening. A pillar of light increases the size of the sphere originating from the user. Any player near the spell will be struck by several dozens of glowing yellow/orange hands, as if it were God's "hands" that strikes them down. This issues a stun string, whereas the players are unable to get out of this Ultimate if they are too close. The aim of this Ultimate is automatic and does not need to be controlled by the mouse cursor. The user starts off unable to move as well in the middle of the Ultimate. This is a fairly strong Ultimate, as it is able to completely take out fairly new players instantly. This consumes 1000 Mana and has a 85 second cooldown.

Fusion

Fusion Element Element 1 Element 2 Overall cost of getting the fusion element (diamonds)
Chaos
Chaos
Plasma
Plasma
Spirit
Spirit
(300+150) + (300+150) (+600 Extra Gems) = 1500

Trivia

  • In somehow, the medal of Spirit depicts a symbol from the series 'Teen Wolf'.
  • Oddly enough, most of Spirit’s moves don‘t have much correlation with anything spiritual.

Other Media

Ghost

Bad image of ghost effect of Essence Relegation

Roblox Elemental Battlegrounds Wiki
Game Features
Maps Standard (Map)Fire (Map)Water (Map)Grass (Map)Light (Map)Heaven (Map)Minilovania (Map)
Mechanics BadgesControlsDrop RainsDrop ZonesFusionGameplayHealthManaMenuPartyPhysicalSafezoneSpellsStaminaStatisticsStatistics UpgradesStoreSurvival Mode
Gamepasses Heaven (map)VIP (Gamepass)Premium (Gamepass)Aura (Gamepass)
Elements
Starter Elements FireWaterGrass
Basic Elements WindStormEarth
Common Fusion Elements LavaIceNaturePlasmaCrystalSpirit
Rare Elements GravityLightDarknessNightmareTimePhoenixDragon
Superior Elements VoidSpectrumSpaceReaperAuroraExplosionChaosIllusion
Event Elements SansSound