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Travelling-0

Water Tumble

Transportation Spells (Or just 'TP' Spells) are a type of Spell in Elemental Battlegrounds.

Transportation Spells provide the user more mobility, usually faster than the player's default running speed and allow the user to cover or create distance. The effects of traveling spells vary from each other, ranging from teleportation, surfing or temporary granting faster speed. Most Transportstion Spells also have offensive capabilities, yet some such as Lightning Flash are more passive.

Transportation Spells can be unlocked in any slot apart from 5th of a single Element.

Types of TP Spells

Teleports

Teleports will immediately take the caster to their desired location by teleporting them. (e.g. Lightning Flash,Shadow Sneak)

Travels/Charges

These are not as quick as teleports, but they still take the caster to their desired location. Most have offensive capabilities. (e.g. Vine, Rock Fist)

Projectile

To determine where the destination will be, the caster fires a projectile that will disappear after a short time at an area that the caster will then be transported to. (e.g. Plasma Orb, Trichotomy)

Backtracks

Only used by Time Element, this TP spell requires 2 clicks. The caster sets their destination point by using the spell once, and then goes to that destination point by using the spell again. (e.g. Chronostasis)

Mobility

These TP spells don’t move the player, but instead help them move in the direction they please. These TP spells are the only TP spells in which the player’s destination can be controlled while in use. (e.g. Water Tumble, Spiral Spin)

Elements with Transportation Spells

There are 14 elements (15 including Sans) with Transportation Spells so far.

Spell Name Element TP Type Effects Mana Consumption Cooldown (seconds)
Water Tumble
Water-0
Mobility
  • User creates a puddle of water which they can ride on, that moves in a straight line
  • Opponents are damaged upon contact with the puddle
200 8
Vine
Grass-0
Travel
  • User launches a vine to where they want to travel to.
  • Users are able to pull an opponent towards them, as well as steal health from the opponent.
300 7
Rock Fist
Earth-0
Travel
  • User leaps towards their destination, dealing high damage to those that are in their destination
  • Also stuns opponent if hit
300 6
Spiral Spin
Wind-0
Mobility
  • User levitates and spins as if they were a drill, moving faster for 4-5 seconds
  • Opponents will be damaged in contact of this move, an explosion will happen
  • User's cursor controls where he/she goes
400 10
Lightning Flash
Storm-0
Teleport
  • User teleports to an area as quick as a bolt of lightning
150 5
Plasma Orb
Plasma
Projectile
  • User fires a small orb of plasma (can be charged), after a short delay, the orb explodes, teleporting the user to the explosion
  • Opponents caught in the explosion take medium damage
200 6
Shadow Sneak
Void
Teleport
  • User teleports to where they had clicked
  • Opponents close to the destination are damaged
200 6
Rainbow Shockwave
Prism
Travel
  • User blasts themselves through a rainbow tunnel.
  • Deals low damage to those who are hit
200 2
Chronostasis
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Backtrack
  • User saves their current position of themselves in time, which can be teleported to after a second click
  • The spectral copy will disappear after 30 seconds.
200 2
Comet Crash
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Travel
  • User transforms into a bright white light and rapidly charges into the area selected by the mouse cursor
  • Deals low damage to anyone hit by it, blinding them
250 6
Holy Dash
Phoenix
Travel
  • User glows with blue aura when holding the left mouse button, and then dashes far to the direction of the cursor
  • A blue flame trail is created after the dash, inflicting burn damage
  • User will gently float with Phoenix wings if they have dashed into the air
350 6
Reaper's Seal
Reaper
Travel
  • User moves towards the location they've clicked, with a purple flame trail following them
  • User reappears after a while (longer the hold, further they go to an extent) and swings scythes that stuns and damages nearby opponents
  • Can only be used on solid ground, not in the air
250 4
Light Emission
Aurora
Teleport
  • User blasts a beam of light on themself and teleport to the location they've clicked on, dealing low damage to players in their destination
  • User gains the ability to teleport again if they hit someone
  • Players that are hit by the spell also get blinded
250 7
Explosive Leap
Explosion
Mobility
  • User leaps across the air quickly in whatever direction they were running. If user is static, the move will instead make them jump.
  • User launches a small blue explosion underneath their leaping distance, which damages and stuns whoever is caught in it slightly
225 4
Trichotomy
Illusion-0
Projectile
  • User becomes a beam of light that will then use magic mirror to transport the user to the directions of their mouse cursor position and create 2 other clones of themselves
204 Unknown
Unknown
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Mobility
  • User melts into a puddle of acid that the user can use their mouse cursor to control where they move during the TP, with the direction being signified by an arrow.
  • An acid trail is left behind.
  • TP can be charged to go faster and further.
Unknown Unknown

Other

Spell Name Element TP Type Effects Mana Consumption Cooldown (seconds)
Teleport
Sans
Travel
  • User leaps on the desired location, of which then creates a pool of blue flames, which deals burn damage
250 7