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Travelling-0

Water Tumble

Movement Spells (also known as Transportation Spells) are a type of Spell in Elemental Battlegrounds.

Movement Spells provide the user more mobility, usually faster than the player's default running speed and allow the user to cover or create distance. The effects of traveling spells vary from each other, ranging from teleportation, surfing or temporary granting faster speed. Most Traveling Spells also have offensive capabilities.Yet some Transportation Spells could also damage opponent when in contact with them.

Movement Spells could be unlocked in any slot apart from 5th of a single Element.

Elements with Movement Spells

There are 9 elements with Movement Spells so far.

Spell Name Element Effects Mana Consumption Cooldown (seconds)
Water Tumble
Water-0
  • User creates a puddle of water which they can ride on, that moves in a straight line
  • Opponents are damaged in contact with the puddle
200 8
Vine
Grass-0
  • User launches a vine to where they want to travel to.
  • Users are able to pull an opponent towards them, as well as steal health from opponent.
300 7
Rock Fist
Earth-0
  • User leaps in its place and proceeds to its destination by the mouse cursor to deal high damage.
300 6
Spiral Spin
Wind-0
  • User levitates and spins as if they were a drill, moving faster for 4-5 seconds
  • Opponents will be damaged in contact of this move, an explosion will happen
  • User's mouse controls where he/she goes
400 10
Lightning Flash
Storm-0
  • User teleports to an area as quick as a bolt of lightning
150 5
Plasma Orb
Plasma
  • User releases a small orb, of plasma (can be charghed) which teleports them in the direction it is moving in
  • Opponents caught in the blast radius of the orb are damaged
200 6
Shadow Sneak
Void
  • User teleports to where they had clicked
  • Opponents close to the destination are damaged
200 6
Rainbow Shockwave
Prism
  • User blasts themselves through a rainbow tunnel.
  • Deals low damage to those who are hit
200 2
Chronostasis
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  • User designates an area with a spectral copy of themselves, which could be teleported to.
  • The spectral copy will disappear after 30 seconds.
200 2
Comet Crash
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  • User transforms into a bright white light and rapidly charges into the area selected by the mouse cursor
  • Deals low damage to anyone hit by it, however also blinds them
250 6
Holy Dash
Phoenix
  • User glows with blue aura when holding the mouse cursor, and then dashes far to the direction of the cursor
  • A Blue Flame trail is left during the dash, inflicting burn damage
  • User will gently float with Phoenix wings if they have dashed into the air
350 6

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