Travelling Spells (also known as Transportation Spells) are a type of Spell in Elemental Battlegrounds.
Travelling Spells provide the user more mobility, usually faster than the player's default running speed and allow the user to cover or create distance. The effects of traveling spells vary from each other, ranging from teleportation, surfing or temporary granting faster speed. Most Travelling Spells also have offensive capabilities, yet some such as Lightning Flash are more passive.
Travelling Spells could be unlocked in any slot apart from 5th of a single
Elements with Movement Spells
There are 12
elements with Movement Spells so far.
User creates a puddle of water which they can ride on, that moves in a straight line
Opponents are damaged in contact with the puddle
User launches a vine to where they want to travel to.
Users are able to pull an opponent towards them, as well as steal health from opponent.
User leaps in its place and proceeds to its destination by the mouse cursor to deal high damage.
User levitates and spins as if they were a drill, moving faster for 4-5 seconds
Opponents will be damaged in contact of this move, an explosion will happen
User's mouse controls where he/she goes
User teleports to an area as quick as a bolt of lightning
User releases a small orb, of plasma (can be charghed) which teleports them in the direction it is moving in
Opponents caught in the blast radius of the orb are damaged
User teleports to where they had clicked
Opponents close to the destination are damaged
User blasts themselves through a rainbow tunnel.
Deals low damage to those who are hit
User designates an area with a spectral copy of themselves, which could be teleported to.
The spectral copy will disappear after 30 seconds.
User transforms into a bright white light and rapidly charges into the area selected by the mouse cursor
Deals low damage to anyone hit by it, however also blinds them
User glows with blue aura when holding the mouse cursor, and then dashes far to the direction of the cursor
A Blue Flame trail is left during the dash, inflicting burn damage
User will gently float with Phoenix wings if they have dashed into the air
User holds down cursor in direction of where they want to go, as they vanish and travel straight in a purple flame
User reappears after a while (longer the hold, further they go to an extent) and swings a scythe that stuns and damages
Can only be used on solid ground, not in air