Water is one of the three Starter Elements in Elemental Battlegrounds. It's symbol depicts a water drop and its colour palette includes different shades of blue, mainly lighter ones.
Water is optimal at both close range and medium-long range, capable of wearing down opponents through attrition or burst damage.
If it is not your chosen starter element, it will cost 150 Diamonds.
"User fires a fast moving water beam that deals a high amount of damage and issues a brief stun."
Water Beam is a beam Projectile spell of which the user shoots a beam that hits at close or long range and issues a brief stun while knocking the player aside. The user shoots a thin beam of water at their opponent. Upon impact, the beam explodes to extend the radius of the attack. This move is also intangible and can pass through solid objects in the way. It consumes 250 Mana and has a 5 second cooldown.
"User fires a considerable amount of water bullets that each deal a low amount of damage."
Water Stream is a Multi-Projectile spell of which the user shoots multiple water bullets at the opponent. This move is primarily for close range, as the bullets do not have a very high life expectancy. Each bullet deals small damage, but having a considerable amount hit the opponent will make the damage noticeable. This spell also has a considerable burst radius with each bullet. It consumes 250 Mana and has a 6 second cooldown.
"User creates a water tornado from the ground which absorbs all players in its range to deal a medium amount of damage."
Water Tornado is a rapid Close-range spell in which the user creates a tornado made of water in front of them. Any opponents close by the tornado will be immediately drawn into it, raising them in the air and preventing them from attacking for a short while. The tornado lasts for about 3 seconds and will also slightly damage any of the opponents caught inside gradually. It consumes 400 Mana and has a 10 second cooldown.
"User spawns a puddle of water that can be used to deal amounts of damage or to flee a battle."
Water Tumble is a Travelling move, of which the user travels a straight distance while riding a puddle of water. This puddle can be used to travel longer distances slightly quicker and without using up Stamina. This move also deals fairly high damage if the user is able to hit an opponent with it while moving. If an opponent is hit, they have the ability to travel with the puddle as well (Party members will not be hurt, and still be able to ride along with you) The water puddle can be exited anytime by simply moving or jumping off. It consumes 200 Mana and has a 10 second cooldown.
Water Dragon (Ultimate)
"User summons a humongous water dragon that can be directed by the users' mouse cursor which can stun and deal high amounts of damage"
Water Dragon is Water's Ultimate. The user summons a Water Dragon in front of them, and uses the mouse to select its target. Once the Water Dragon has crossed and consumed the opponent, it stops them in their tracks for a small while the user is able to move, though cannot use any other spells while it has been summoned. The Water Dragon then rises into the air, and strikes the stuck opponent at a quick diagonal slash dealing a large amount of damage. However, if the dragon misses, it will carry on in a straight line until eventually dissipating It consumes 1000 Mana and has an 80 second cooldown.
|Fusion Element||Element 1||Element 2||Overall cost of getting the fusion element (diamonds)|
|Ice||Water||Wind||150 + 300 = 450|
|Crystal||Water||Earth||150 + 300 = 450|
- Water Dragon may be a reference to the character Hanzo from Overwatch's ultimate ability. This reference may only apply to the dragons appearance and movement however.
- Water Tornado and Water Tumble can drag players out of the safe zone, however they are not as effective as Vine.
- In Water Beam's description, brief is spelled as 'breif'.
Other Images and Videos
|Roblox Elemental Battlegrounds Wiki